Character Models & Rigs
Wolf Boy - Rigged Werewolf Hunter for UE5 Mannequin (FBX, GLB, Blender)
Wolf-headed fantasy hunter in a dark cloth scarf, layered leather armor, a belted tabard, wrapped bracers and boots. Rigged to the UE5 Mannequin skeleton: Third Person template animations play on it without retargeting.
Product description
Wolf Boy is a game-ready fantasy character: a werewolf hunter with a realistic grey wolf head, a dark patterned cloth scarf, layered leather armor with straps and buckles, a ragged tabard with red trim, wrapped bracers, trousers and wrapped leather boots. Great as an RPG enemy, tribal warrior, beast-folk NPC, boss or playable character. Pairs well with Wolf Girl.
The mesh is skinned directly to the UE5 Mannequin skeleton (SK_Mannequin), so the Third Person template animations and your Mannequin-based animation blueprints work on it without retargeting.
Included
- Unreal Engine 5.8 content folder: skeletal mesh with 4 LODs, physics asset, master material + material instance (Tint / RoughnessScale / MetallicScale parameters), 2K base color + 2K ORM textures, overview map with 14 animations playing on the character
- FBX (rigged, cm, Z-up) + textures
- GLB (rigged, embedded textures)
- Blender .blend (rigged, packed textures)
- Documentation (TXT)
Technical details
- Triangles: 18,902 (LOD0), vertices: 9,271
- LODs: 4 in Unreal (auto-generated)
- Skeleton: UE5 Mannequin, 118 bones (Mannequin bones plus helper/twist bones), 5-finger hands
- Max 4 bone influences per vertex
- Height: 1.81 m, real-world scale
- Bind pose: T-pose
- Materials: 1; textures: 2048x2048 Base Color + 2048x2048 ORM (roughness, metallic); no normal map
- No facial blendshapes, no cloth simulation
- Animations: none of its own; the overview map uses the free UE5 Third Person template animations (Epic Games)
Known limitations: scarf, tabard and cloth strips are skinned to the body (no cloth bones); on wide arm and leg motions they stretch with the limbs and can intersect.
AI disclosure: the model and textures were created with the help of generative AI tools, then rigged, weight-checked and set up for Unreal by hand.
Unreal Engine files on Getly
The Unreal Engine download is the character content folder (meshes, LODs, physics, materials, textures, overview map). Create a UE 5.8 project from the Third Person template, extract the UE5_Content zip(s) into its Content folder and open the overview map. Multi-part zips: extract all parts into the same folder.
What you get
4 files · 28.89 MB
- WolfBoy_UE5_Content.zipZIP · 8.2 MB
- WolfBoy_FBX_GLB_Blender_part1of3.zipZIP · 8.84 MB
- WolfBoy_FBX_GLB_Blender_part2of3.zipZIP · 8.29 MB
- WolfBoy_FBX_GLB_Blender_part3of3.zipZIP · 3.56 MB
Character Models & Rigs
Wolf Boy - Rigged Werewolf Hunter for UE5 Mannequin (FBX, GLB, Blender)
Wolf-headed fantasy hunter in a dark cloth scarf, layered leather armor, a belted tabard, wrapped bracers and boots. Rigged to the UE5 Mannequin skeleton: Third Person template animations play on it without retargeting.
Free demo, no purchase needed
Included in Getly ProGet Pro
Tags
Frequently asked questions
Do I get access instantly?
Yes. This is a digital product - you can download it right after checkout, straight from your library.
Can I use it for commercial projects?
Yes. Commercial use is allowed: use it in your own business and in things you sell. You may not resell or redistribute the file itself.
What's your refund policy?
You can request a refund within 30 days. If something isn't right, request it from your order and the Getly team reviews it.
What file formats and sizes will I get?
You'll download 4 files - ZIP - 28.89 MB in total.
Do I get free updates?
Yes - when the seller ships a new version, you can re-download the latest files from your library at no extra cost. Check the changelog for recent updates.
Price
$1.99



