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Getly

FOR SELLERS AND DEVELOPERS

Every way to publish to Getly

From inside the program you already work in, from your own code, from an assistant, or from a CSV you exported somewhere else. All of it free, all of it on the same API.

ROUTES AVAILABLE TODAY

8 of them

Every one is live now. Nothing on this page is planned, in beta or coming soon — if it is here, you can use it this afternoon.

FROM YOUR EDITOR

Publish without leaving the program

A tool that runs inside the software you build in can see what an upload form never will — whether a reference resolves, what a setting is, how the compiler reads a file.

Getly Publisher for Unity

A free Unity editor package. Checks your .unitypackage for the defects that get assets refunded — broken script references, missing .meta files, runtime code touching UnityEditor — and submits the listing without you leaving the editor.

FROM YOUR CODE

Build it into your own pipeline

Scoped API keys, cursor pagination, idempotency keys and webhooks. Publish on a build, price on a schedule, fulfil from your own backend.

@getly/sdk

npm

Zero-dependency TypeScript client for the whole v1 API: create products, attach files, read orders, open checkouts. Works anywhere fetch does.

npm i @getly/sdk

@getly/nextjs

npm

Checkout and webhook route handlers for a Next.js app, so a storefront of your own takes a few files rather than a few days.

npm i @getly/nextjs

REST API v1

The surface everything else is built on. Scoped API keys, cursor pagination, idempotency keys and webhooks — publish, price and fulfil from any language.

FROM AN ASSISTANT

Let a model do the listing

Writing a listing is the part sellers put off longest. Point an MCP client at your store and describe the product instead.

@getly/mcp

npm

An MCP server with 19 tools. Point Claude or any MCP client at your store and it can draft, price and publish a listing while you describe it.

claude mcp add getly --env GETLY_API_KEY=$GETLY_API_KEY -- npx -y @getly/mcp

@getly/auto-store

npm

Point it at a folder. It writes the listing and the launch article, uploads the files and leaves you a live product to review.

npx @getly/auto-store ./my-pack

FROM ANOTHER MARKETPLACE

Bring what you already sell

Everything arrives as a draft, so a bad import is a thing you delete rather than a thing your buyers saw.

Gumroad, Etsy and Envato import

Export a CSV from the marketplace you are on and upload it. Up to 50 products a batch, brought in as drafts so nothing goes live before you have looked at it.

FROM YOUR OWN SITE

Sell somewhere that is not Getly

Keep your own page and your own audience. We handle the payment, the file delivery and the receipt.

Pay Widget

One script tag and a button turns any page of your own into a checkout — cards and stablecoins, files delivered by us, no payment account of your own required.

<script src="https://www.getly.store/pay.js" async></script>

What we do not have

There is no publishing tool for any of these. Saying so is cheaper than letting you find out after installing something, and the Unity one exists because a seller asked for it — which is the entire selection process.

Ask for your program

NO TOOL FOR

  • Blender
  • Unreal Engine
  • Photoshop
  • Figma
  • After Effects
  • Cinema 4D
  • Substance
  • Godot

The API, the SDK and the importers work for products from any of them. It is the in-program tool that does not exist.

Questions

Which one should I use?
If you work in Unity, the editor tool — it catches things nothing else can. If you are publishing many products or on a schedule, the SDK or the API. If you are moving from another marketplace, the importer. If you just want one product listed, the dashboard is still the fastest thing there is.
Do any of these cost anything?
No. Every tool, package and API on this page is free, including the API keys. Getly earns on sales, not on access — you keep 80–90% of each one.
How do I get an API key?
Developer → API keys in your dashboard. Keys are scoped, so a key that publishes products cannot read your orders unless you say it can. The Unity tool mints its own when you approve it in the browser.
Will you build a tool for Blender, Unreal or Photoshop?
Not today, and we would rather say that than list it as coming soon. The Unity tool exists because a seller asked for one and told us what kept breaking. If that is you for another program, tell us.
Does anything I publish this way skip review?
No. Every route lands in the same catalogue under the same rules: a product needs a file, an image and a real description before it can go live, and a Unity package additionally has to pass the package check.