Blender Add-ons
GameBridge Pro — One-Click Blender Export to Unity, Unreal & Godot
Correct axes, correct naming, collision meshes, validation, and FBX/GLB export — all behind a single button. Built for real game pipelines.
Product Description
GameBridge Pro — one-click export to Unity, Unreal and Godot
Stop wrestling with export settings. Start shipping game assets.
The problem
Every game artist knows the pain. You finish a beautiful model in Blender, hit export, and then:
- your model is rotated 90° in Unity because of an axis mismatch;
- the scale is 100× too large in Unreal Engine;
- naming conventions are wrong — the engine ignores your collision mesh;
- you forgot to check for n-gons, flipped normals or missing UVs;
- textures need baking separately for each map type;
- collision meshes have to be created and named by hand.
You end up spending more time fixing exports than making art. Every engine has different requirements, and keeping track of all of them is exhausting.
The solution
GameBridge Pro automates the entire game asset export pipeline. Select your target engine, click export, and get a correctly configured asset every single time — no guessing about axis conventions, scale factors, naming prefixes or file formats.
Engine profiles
- Unity (Built-in / URP / HDRP) — Y-up, scale 1.0, FBX, smoothness inversion.
- Unreal Engine — Z-up, scale 100, FBX with SM_ and SK_ prefixes.
- Godot — Y-up, scale 1.0, glTF 2.0.
Each profile sets axis orientation, scale, file format, naming convention and texture settings for you.
Auto naming conventions
Rename every selected object to match your engine in one click: SM_ and SK_ prefixes and PascalCase for Unreal, PascalCase for Unity, snake_case for Godot.
Mesh validation
Catch problems before they reach the engine: n-gons that cause triangulation artifacts, flipped normals that render invisible, missing UV maps, bone counts over the engine limit, non-manifold geometry, and degenerate zero-area faces.
Collision generation
Game-ready collision meshes without leaving Blender — box for the fastest result, convex hull for a tight fit, triangle mesh for exact static geometry. All named to engine convention (UCX_MeshName for Unreal) and toggleable in the viewport.
PBR bake
Diffuse, normal, roughness, metallic, AO and emission, at 512 to 4096, with an adjustable margin to prevent edge bleeding. Baked through Cycles for accurate results.
Who it is for
- Game artists — get models into the engine correctly the first time.
- Indie studios — replace hours of manual setup with one click.
- Technical artists — standardise export across the whole team, with naming and validation rules enforced.
Compatibility
- Blender 3.0 and newer.
- Export formats: FBX and glTF 2.0.
- Engines: Unity (Built-in / URP / HDRP), Unreal Engine 4 and 5, Godot 4.
- Windows, macOS, Linux.
How to use
- Install the add-on through Preferences, Add-ons, Install from Disk.
- Open the GameBridge Pro panel in the sidebar and choose your engine.
- Select the meshes you want to export.
- Click Validate Meshes and fix any warnings.
- Optionally generate collision, apply naming, or bake PBR maps.
- Click Export — the game-ready assets are written to your folder.
What you get
1 file · 49.02 KB
- gamebridge_pro_v1_0_0.zipZIP · 49.02 KB
Blender Add-ons
GameBridge Pro — One-Click Blender Export to Unity, Unreal & Godot
Correct axes, correct naming, collision meshes, validation, and FBX/GLB export — all behind a single button. Built for real game pipelines.
Tags
Frequently asked questions
Do I get access instantly?
Yes. This is a digital product — you can download it right after checkout, straight from your library.
Can I use it for commercial projects?
Licence terms are set by the seller. Check the product description before you buy — it states any limits on personal, commercial or client use.
What's your refund policy?
You're covered by a 30-day money-back guarantee. If something isn't right, request a refund from your order and the Getly team reviews it.
What file formats and sizes will I get?
You'll download the files exactly as the seller packaged them (about 49.02 KB). See the product details and description for the included formats.
Do I get free updates?
Yes — when the seller ships a new version, you can re-download the latest files from your library at no extra cost. Check the changelog for recent updates.
Price
$9.99



