Character Models & Rigs
Yellow TV Head Robot - Rigged & Animated Character for UE5 (FBX, GLB, Blender)
Humanoid robot with a retro yellow TV head, worn yellow armour and big boots, rigged to the Epic (UE5 Mannequin) skeleton layout, retargeted Epic demo animations, physics asset, 2 LODs, rigid hands. UE 5.8 + FBX, GLB, Blender.
What you get: 4 files · 25.36 MB · ZIP
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Product description
Stylized Yellow TV Head Robot - 1 rigged stylized character, rigged to the Epic (UE5 Mannequin) skeleton layout.
Character: Yellow TV Head Robot: humanoid robot with a yellow retro TV head and glowing screen eyes, an antenna, yellow worn armour plates, a control panel on the chest and big yellow boots.
What you get:
- Epic skeleton layout (same bone names, hierarchy and root): works with the standard UE5 Manny / Quinn animations through an IK Rig + IK Retargeter (auto-created in UE). The Epic Third Person demo animations (Idle, Walk, Run, Jump) are included in the Unreal Engine format, already retargeted to the character (AS_[CharacterName]_*) and placed on the overview map.
- FBX and Blender formats: 4 own animations (Idle, Walk, Run, Jump, in place, 30 fps)
- Physics asset (full-body physics) and 2 LODs
- Hands are rigid, fingers are not individually animated (finger bones kept for Epic skeleton compatibility)
- 16,669 triangles, 4K Base Color (neutral Normal / ORM maps)
- Unreal Engine 5.8 project with an overview map, plus FBX, GLB (rigged mesh, no animations) and Blender files
AI disclosure: the models and textures were created with the help of generative AI tools; rigging (Auto-Rig Pro), weights, animations and the Unreal setup were done by the publisher.
Preview images and gallery video: shown with the retargeted Epic Third Person demo animations (Idle, Walk, Run, Jump), which are included in the Unreal Engine package; the FBX and Blender formats contain own Idle, Walk, Run and Jump animations, the GLB has no animations. Full documentation (Documentation_YellowTvHeadRobot_EN.txt) is in every archive (Unreal Engine: Content/YellowTvHeadRobot/Documentation).
What you download
- YellowTvHeadRobot_UE5.8.zip (7.4 MB): Unreal Engine 5.8 project, 14 assets: skeletal mesh (2 LODs), skeleton, physics asset, 4 retargeted animations, master material + instance, 3 textures, overview map, documentation
- YellowTvHeadRobot_FBX.zip (7.7 MB): 5 FBX files (skinned mesh + 4 animations) and 3 textures
- YellowTvHeadRobot_GLB.zip (3.7 MB): 1 GLB file (rigged mesh with embedded textures, no animations)
- YellowTvHeadRobot_Blender.zip (7.9 MB): 1 Blender 5.2 file with 4 animations and 3 textures
Documentation
Full documentation (TXT) is in every archive: Content/YellowTvHeadRobot/Documentation in the Unreal Engine project and the root of the FBX, GLB and Blender archives.
What you get
4 files · 25.36 MB
- YellowTvHeadRobot_Blender.zipZIP · 7.52 MB
- YellowTvHeadRobot_GLB.zipZIP · 3.49 MB
- YellowTvHeadRobot_FBX.zipZIP · 7.34 MB
- YellowTvHeadRobot_UE5.8.zipZIP · 7.01 MB
Character Models & Rigs
Yellow TV Head Robot - Rigged & Animated Character for UE5 (FBX, GLB, Blender)
Humanoid robot with a retro yellow TV head, worn yellow armour and big boots, rigged to the Epic (UE5 Mannequin) skeleton layout, retargeted Epic demo animations, physics asset, 2 LODs, rigid hands. UE 5.8 + FBX, GLB, Blender.
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Frequently asked questions
Do I get access instantly?
Yes. This is a digital product - you can download it right after checkout, straight from your library.
Can I use it for commercial projects?
Yes. Commercial use is allowed: use it in your own business and in things you sell. You may not resell or redistribute the file itself.
What's your refund policy?
You can request a refund within 30 days. If something isn't right, request it from your order and the Getly team reviews it.
What file formats and sizes will I get?
You'll download 4 files - ZIP - 25.36 MB in total.
Do I get free updates?
Yes - when the seller ships a new version, you can re-download the latest files from your library at no extra cost. Check the changelog for recent updates.
Price
$1.99



