Skip to main content

Command menu

Jump to a page or search the catalog

Character Models & Rigs

Demon Girl - Rigged Horror Character for UE5 Mannequin (FBX, GLB, Blender)

Horror demon girl with horns, a long demonic tongue, clawed hands, pink hair and a torn bloodstained dress. Own skeleton with UE5 Mannequin bone names and hierarchy, compatible with Mannequin animations.

$1.99

What you get: 4 files · 31.43 MB · ZIP

See purchase options

Preview

Product description

Demon Girl is a game-ready horror character: a possessed demon girl with curved horns, glowing eyes, a long demonic tongue, long pink-red hair, clawed spiked gauntlets, a torn bloodstained dress with exposed ribs and heavy boots. Great as a horror-game enemy, demon, Halloween monster or boss.

The mesh is rigged to its own skeleton with the same bone names and hierarchy as the UE5 Mannequin (SK_Mannequin) plus helper/twist bones. Add SK_Mannequin as a Compatible Skeleton and the UE5 Mannequin / Third Person animations and ABP_Manny work on it - no bone renaming. No Epic Games content is included in the project. The pack also includes its own animation set (Idle, Walk, Run, Jump) for the character, made for the character's own skeleton.

Included

  • Unreal Engine 5.8 project: skeletal mesh with 4 LODs, own skeleton, physics asset, master material + material instance (Tint / RoughnessScale / MetallicScale parameters), 2K base color + 2K ORM textures, 4 animations per character (Idle, Walk, Run, Jump), overview map (bind pose views + Idle / Walk / Run / Jump playing)
  • FBX (rigged, cm, Z-up) + textures
  • GLB (rigged, embedded textures)
  • Blender .blend (rigged, packed textures, Idle/Walk/Run/Jump actions)
  • Documentation (TXT)

Technical details

  • Unreal project contents: 1 skeletal mesh(es), 1 skeleton(s), 1 physics asset(s), 1 master material(s), 1 material instance(s), 2 textures (2048x2048), 4 animation sequences, 1 map
  • Triangles: 19,471 (LOD0), vertices: 9,452
  • LODs: 4 in Unreal (auto-generated)
  • Skeleton: own skeleton asset per character (SKEL_*), UE5 Mannequin bone names and hierarchy unchanged, pelvis/spine/neck/head bone axes aligned to the world axes, 118 bones = 71 Mannequin bones (IK bones unweighted) + 47 additional helper bones added by the rigging tool (Reallusion AccuRIG), all prefixed cc_base_: cc_base_pelvis; arm twist/share bones cc_base_{l,r}_upperarmtwist01-02, cc_base_{l,r}_forearmtwist01-02, cc_base_{l,r}_elbowsharebone; leg twist/share bones cc_base_{l,r}_thightwist01-02, cc_base_{l,r}_calftwist01-02, cc_base_{l,r}_kneesharebone, cc_base_{l,r}_toebasesharebone; toe bones cc_base_{l,r}_bigtoe1/indextoe1/midtoe1/ringtoe1/pinkytoe1; cc_base_{l,r}_ribstwist, cc_base_{l,r}_breast; face bones cc_base_facialbone, cc_base_jawroot, cc_base_upperjaw, cc_base_teeth01-02, cc_base_tongue01-03, cc_base_{l,r}_eye. The Mannequin _twist_01/02 bones are not present; the cc_base_ bones are unweighted helper bones, all skin weights are on the Mannequin bones
  • Max 4 bone influences per vertex
  • Height: 1.80 m including horns, real-world scale
  • Bind pose: T-pose
  • Materials: 1; textures: 2048x2048 Base Color + 2048x2048 ORM (roughness, metallic); no normal map
  • No facial blendshapes, no cloth simulation
  • Animations: 4 own animations per character (Idle, Walk, Run, Jump; in place, 30 fps, loops except Jump). The gallery video shows the included animations; some other gallery images show the free UE5 Third Person animations (Epic Games, not included)

Known limitations: dress and hair are skinned to the body (no cloth bones); with very high knee lifts the legs can pass through the skirt; hair, horns and claws can intersect on some poses.

Content note: horror gore details (exposed ribs, blood) are part of the texture.

AI disclosure: the model and textures were created with the help of generative AI tools, then rigged, weight-checked and set up for Unreal by hand.

Files on Getly

Downloads: the Unreal Engine 5.8 project (open the .uproject or migrate the pack folder into your project), FBX + textures, GLB and Blender archives. Full documentation (TXT) is in the root of every archive.

What you get

4 files · 31.43 MB

  • DemonGirl_Blender.zipZIP · 10.94 MB
  • DemonGirl_GLB.zipZIP · 5.13 MB
  • DemonGirl_FBX.zipZIP · 6.37 MB
  • DemonGirl_UE5.8.zipZIP · 9 MB

Included in Getly ProGet Pro

LicenseCommercial use allowed
Views54
PublishedOct 14, 2026
File size31.43 MB
File formatZIP
Versionv1.0

Tags

horrordemonfiendgirlmonsterhalloweengoreenemyhornsfemale
F
FinStore
Identity Verified

Frequently asked questions

Do I get access instantly?

Yes. This is a digital product - you can download it right after checkout, straight from your library.

Can I use it for commercial projects?

Yes. Commercial use is allowed: use it in your own business and in things you sell. You may not resell or redistribute the file itself.

What's your refund policy?

You can request a refund within 30 days. If something isn't right, request it from your order and the Getly team reviews it.

What file formats and sizes will I get?

You'll download 4 files - ZIP - 31.43 MB in total.

Do I get free updates?

Yes - when the seller ships a new version, you can re-download the latest files from your library at no extra cost. Check the changelog for recent updates.

Price

$1.99