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Getly
Godot
For Godot creators

Godot devs deserve a real storefront.

GDScript plugins, .tscn templates, shader libraries, 2D sprite packs, addons for Godot 3.x and 4.x — properly monetized.

Save vs Godot Asset Library (free but no payout)
90% commission first 3 months
Secure payouts
90% revenue share
Crypto payouts
Instant setup
Founded 2026 · early seller bonuses live
USDT/USDC on 5 networks
EN + RU markets
Auto-promotion built in

Everything you need to run a Godot storefront

No setup fees, no monthly subscription, no gatekeepers.

Keep 90% of every sale

First 3 months. 80% after. No hidden fees, no listing fees.

Get paid in crypto or fiat

USDT, USDC, or Stripe payouts on the 1st and 15th.

Move your catalog in one click

CSV import from Gumroad, Etsy, and Envato in minutes.

Launch with momentum

30 days of homepage placement for your first listing.

How it works

From signup to first sale in under an hour.

1

Create your store

Name, logo, bio — 2 minutes. No approval queue, no waiting.

2

Upload your work

Godot files, screenshots, description, tags. Or CSV-import from your existing store.

3

Get paid

Every sale lands in your Stripe or crypto wallet. Payouts twice a month, like clockwork.

Godot

Why Godot creators pick Getly

Reason 01

The Godot Asset Library is free-only. Itch.io takes ~10% but buries Godot assets in a sea of games. Getly is Godot-discoverable from day one.

Reason 02

Dual-license 3.x and 4.x in one listing — buyers filter by their engine version.

Reason 03

GDScript source + compiled .pck resource packs both supported, even GDExtension C++ addons.

Getly vs Godot Asset Library

Side by side on what matters to Godot creators.

Feature
Getly
Us
Godot
Godot Asset Library
Platform commission
10–20%
free but no payout
Crypto payouts
Approval delay
instant
days to weeks
Exclusivity required
often yes
Listing limits
unlimited
category-based caps

Data as of 2026. Marketplaces change their terms — check before committing.

Frequently asked by Godot creators

What Godot content can I sell?

.gd scripts, .tscn scenes, .tres resources, .pck bundles, shaders (.gdshader), GDExtension .so/.dll/.dylib — anything that lives in a Godot project folder.

Does my asset need to target both Godot 3 and 4?

No — declare one or both in the description. Buyers filter by engine version. Dual-support typically sells 2x better if the porting is low-effort.

Can I sell GDExtension native addons?

Yes. Bundle .gdextension descriptor + compiled binaries for Win/Mac/Linux. Include source on request if your license permits.

Godot

Ready to sell Godot assets?

Stop sharing free but no payout with Godot Asset Library. Takes 2 minutes — no credit card, no approval queue.