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Modelos y rigs de personajes

Stylized Soldiers and Mercenaries Pack - 10 Rigged Characters for UE5 (FBX, GLB, Blender)

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Bundle of 10 stylized soldiers, agents, rogues, a ninja and cyberpunk mercenaries

$9.99

Qué recibes: 4 archivos · 235.82 MB · ZIP

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Descripción del producto

Stylized Soldiers and Mercenaries Pack: 10 rigged stylized characters in one bundle, rigged to the Epic (UE5 Mannequin) skeleton layout.

Characters (10)

  • Tactical Operator: soldier in a camouflage combat uniform with a plate carrier, cap, gloves and boots
  • Heavy Assault Soldier: soldier with a full helmet and red visor, heavy plate carrier and knee pads
  • White Hair Mercenary Man: man with white hair, a brown shirt with leather harness straps, brown trousers and boots
  • Eyepatch Agent Woman: woman with short silver-grey hair and a black eyepatch, a sleeveless black shirt with a red tie, black trousers and boots
  • Eyepatch Rogue: rogue with dark hair, an eyepatch and a black military coat with silver braids and a red sash
  • Shadow Rogue Woman: woman with a silver ponytail, a black top, a grey scarf and wrap, fingerless gloves and black trousers
  • Man in Black Jacket: man with short black hair, a black leather jacket, black trousers and boots
  • Cyberpunk Man: man with silver hair, a face mask and a black puffer jacket with neon cyan and magenta lights
  • Cyberpunk Woman: woman with a dark top knot, a face mask and a black jacket and cargo trousers with neon lights
  • Kitsune Mask Ninja Man: ninja with a white fox mask, a black outfit with red symbols, a red belt and black boots

What you get (4 archives)

  • MercenariesPack_UE5.8_v1.4.zip (70 MB): Unreal Engine 5.8 project with an overview map; per character a skeletal mesh (2 LODs), skeleton, physics asset, material instance and textures; 40 animations (the Epic Third Person demo Idle, Walk, Run and Jump, retargeted to each character).
  • MercenariesPack_FBX_v1.4.zip (71 MB): 10 FBX skeletal meshes (cm, Z up) + 40 FBX animations (Idle, Walk, Run, Jump per character, in place, 30 fps) + 30 textures.
  • MercenariesPack_GLB_v1.4.zip (34 MB): 10 GLB rigged meshes with embedded textures (no animations).
  • MercenariesPack_Blender_v1.4.zip (72 MB): 10 .blend files (Blender 5.2) with rig and the same 4 animations + 30 textures.

Technical details

  • Triangles: 10,666-33,048 per character
  • Textures: 4096 x 4096 Base Color + neutral Normal / ORM (30 textures, 1 master material + 10 instances)
  • Skeleton: Epic (UE5 Mannequin) bone names, hierarchy and root, IK bones; works with UE5 Manny / Quinn animations through the IK Retargeter
  • Physics asset and 2 LODs per character
  • Engine version: Unreal Engine 5.8 (Windows, Mac, Linux)

Quick start

Open MercenariesPack.uproject (or migrate Content/MercenariesPack into your project), open Maps/L_Overview_MercenariesPack and press Play.

To use other UE5 animations, create an IK Rig for SK_[CharacterName] and an IK Retargeter with source IK_Mannequin (steps in the documentation).

Full documentation (TXT): Content/MercenariesPack/Documentation in the Unreal Engine project and in the root of the FBX, GLB and Blender archives.

Update 12.11.2026

Hands reworked: all characters now have rigid hands, so the fingers can no longer tear, split or stick together in the retargeted animations; split seams between the fingers welded closed, small holes on the Heavy Assault Soldier gloves filled. Skeletons, physics assets, animations and textures unchanged.

Update 11.11.2026

Face textures of the characters cleaned up (no stray hair paint, smudges or seams on the face and forehead, eyes repaired, Cyberpunk Man face texture upscaled to 4K); skin weights smoothed around the neck, shoulders, elbows, wrists, hips and knees for clean deformation through the full range of motion of the joints.

Update 10.11.2026

Hands of all characters checked and fixed (closed geometry, no holes between the fingers); Heavy Assault Soldier bind pose straightened; unused IK Rig assets removed; new preview video with the retargeted Epic Idle, Walk and Run animations.

Hands: all characters have rigid hands - fingers are not individually animated (finger bones are kept in the skeleton for Epic / Manny compatibility, the hand mesh is weighted to hand_l / hand_r). Tactical Operator has no finger bones.

Credits and AI disclosure

The models and textures were created with the help of generative AI tools. Rigging (Auto-Rig Pro), weights, the own animations and the Unreal setup were done by the publisher.

The only Epic Games content is the Third Person template demo animations, retargeted to these characters in the Unreal Engine project. No Epic meshes are included.

Preview images and video show the characters with the retargeted Epic demo animations (Idle, Walk, Run).

Qué recibes

4 archivos · 235.82 MB

  • MercenariesPack_Blender_v1.4.zipZIP · 68.81 MB
  • MercenariesPack_GLB_v1.4.zipZIP · 32.59 MB
  • MercenariesPack_FBX_v1.4.zipZIP · 67.83 MB
  • MercenariesPack_UE5.8_v1.4.zipZIP · 66.6 MB
LicenciaUso comercial permitido
Publicado7 nov 2026
Tamaño del archivo235.82 MB
Formato de archivoZIP
Versiónv1.0

Etiquetas

bundlepacksetcollectionriggedstylizedcharacterue5fbxblender
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FinStore
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Descargarás 4 archivos - ZIP - 235.82 MB en total.

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Precio

$9.99