
Maya Plugins & Scripts
Tile Exporter for Maya — One-click FBX export to Unity with auto-fit to tile grid (1×1 to 6×6). ▎ Forget broken sizes. Maya 2022–2026.
Tile Exporter — Maya to Unity FBX exporter for tile-based games
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▎ Stop fighting Maya FBX export settings. Stop manually scaling buildings. Stop fixing sizes in Unity.
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▎ Tile Exporter is a drag-and-drop Maya plugin that exports your models with one click — automatically
▎ fitted to your city simulator's tile grid (1 tile = 10 m, supports 1×1 up to 6×6).
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▎ What it does:
▎ - 🎯 Pick a tile size in the 6×6 grid (1×1, 2×3, 6×6, anything between)
▎ - 📐 Auto-fits X/Z dimensions to exact meters — your bbox lands at perfect 10/20/30/40/50/60 m
▎ - 📏 Preserves height (Y) — your roof stays your roof
▎ - 🎯 Preserves your custom pivot — places exactly where you want
▎ - 🔄 Auto-converts Maya units (cm/m/in/ft) to meters in FBX — works in any Maya unit setup
▎ - ⚙️ Sets every FBX option programmatically — tangents, smoothing, Y-up, FBX 2020, Unity-ready
▎ - 🛡️ Never modifies your Maya scene — works on temporary copies
▎ - 📦 Single + batch export — process 50 buildings in seconds
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▎ Compatible with:
▎ - Maya 2022, 2023, 2024, 2025, 2026
▎ - Windows 10/11 + macOS (Intel + Apple Silicon)
▎ - Unity 2021.3 LTS+
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▎ Drag-and-drop install — install.py into Maya viewport, click the new shelf button, done.
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▎ Includes 52 unit tests, full documentation (English + Russian), uninstaller, and source code.
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▎ Stop wasting hours on FBX settings. Ship your city sim faster.
Maya Plugins & Scripts
Tile Exporter for Maya
Tile Exporter for Maya — One-click FBX export to Unity with auto-fit to tile grid (1×1 to 6×6). ▎ Forget broken sizes. Maya 2022–2026.
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