3D-рендери та об'єкти
Modular American Law & Military Buildings - 10 Enterable (Jail, Hangar, Range) (UE5, FBX, Blender)
Це оголошення показано мовою оригіналу (англійська).
Ten fully enterable law-enforcement and military buildings: a county jail, a sheriff's office, a border checkpoint, a base main gate, barracks, a headquarters, a motor pool, an aircraft hangar, a mess hall and an indoor firing range.
Що ви отримаєте: 3 файли · 519.78 MB · ZIP
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Ten fully enterable law-enforcement and military buildings: a county jail, a sheriff's office, a border checkpoint, a base main gate, barracks, a headquarters, a motor pool, an aircraft hangar, a mess hall and an indoor firing range. Every building is planned like the real thing (public, staff and secure circulations kept apart in the jail and sheriff's office, booking off the sally port, inspection counters behind glass at the border, two-person rooms sharing baths in the barracks, a tiered operations centre in the headquarters, sound lock and baffles at the range), furnished, lit and ready to walk through. No vehicle or aircraft models are included: bays, lanes and the hangar floor are dressed with stands, tool chests, racks and floor markings instead.
Buildings
- County Jail: 2 storeys: public lobby and visiting behind glass, booking off the sally port, central control, housing pods with day rooms, tier walkways and 26 cells, kitchen, laundry, recreation yard, double fence
- Sheriff's Office: lobby with records counter, staff spine behind a security door, squad room, briefing, evidence processing with pass-through lockers, booking, four holding cells, two-bay sally port
- Border Checkpoint: processing hall with queue and inspection counters behind glass, detention rooms on a secure spur, secondary inspection canopy, primary canopy over four lanes with booths, drop arms, spikes and wedge barrier
- Base Main Gate: visitor control centre with pass and ID counters, booth island under a canopy, drop arms and pop-up barriers, search canopy, jersey-barrier serpentine, fence with razor wire, tower, sandbag overwatch
- Barracks: 2 storeys, stair towers at both ends: duty desk, orderly room, dayroom, arms room with vault door, supply, laundry, training room; upstairs 12 two-person rooms in pairs around shared baths
- Headquarters: 2 storeys: operations centre with video wall and four tiers of consoles, vault, comms, briefing room, command suite upstairs (secretary, commander, deputy, conference)
- Motor Pool: six drive-through maintenance bays under a bridge crane, inspection pit, work and engine stands, tyre and battery racks, support wing, hazmat store, wash rack
- Aircraft Hangar: clear-span bay under an arched roof with sliding doors, two marked parking spots set up as work zones (work stands, engine stands, tool chests, cones), ground power unit, shops opening onto the bay, glazed offices upstairs
- Mess Hall: entry with hand wash and headcount, two serving lines, dining for 192 with salad bars, tray return and dish room, kitchen, bakery, stores, receiving dock
- Indoor Firing Range: lobby check-in, classroom, sound lock, ten shooting stalls, glazed control booth, baffles, target carriers on rails, steel bullet trap, ventilation plant
Features
- Every building fully enterable: furnished rooms, doors, stairs, lamps in every room
- Modular kit: 228 facade, door, stair, canopy and fence modules on a 1.5 m grid + 180 props
- Collision made for walking (box collision, 0.9 m+ doors, stair ramps), LODs, lightmap UVs
- 91 recolourable PBR materials (30 texture sets, 1K-2K), masked material for chain-link fences
- Demo map with every building, one level per building, kit overview map
- 44,290 - 122,853 triangles per building including furniture
- Unreal Engine 5.8 project, FBX (per module and pre-assembled buildings, UCX collision), Blender (Kit + linked Buildings)
All signs and names are invented; no real brands.
Technical details
- Number of unique meshes: 473
- Collision: yes, custom (box)
- LODs: yes (automatic, meshes above 300 triangles)
- Number of materials / material instances: 91 instances of 5 masters
- Number of textures: 90 (512 x 512 / 1024 x 1024 / 2048 x 2048)
- Texture formats: PNG
- Supported engine: Unreal Engine 5.8; FBX; Blender 5.2
- Scale: real-world (cm in Unreal)
- Files: AmericanLawMilitary_UE58.zip 174 MB, AmericanLawMilitary_FBX.zip 193 MB, AmericanLawMilitary_Blender.zip 178 MB
Files on Getly
Downloads: Unreal Engine 5.8 project (open the .uproject or migrate the AmericanLawMilitary folder), FBX + textures, Blender archive (Kit + linked Buildings). Documentation (Documentation_AmericanLawMilitary_EN.md) is in the root of every archive.
Що ви отримаєте
3 файли · 519.78 MB
- AmericanLawMilitary_Blender.zipZIP · 169.45 MB
- AmericanLawMilitary_FBX.zipZIP · 184.49 MB
- AmericanLawMilitary_UE58.zipZIP · 165.84 MB
3D-рендери та об'єкти
Modular American Law & Military Buildings - 10 Enterable (Jail, Hangar, Range) (UE5, FBX, Blender)
Це оголошення показано мовою оригіналу (англійська).
Ten fully enterable law-enforcement and military buildings: a county jail, a sheriff's office, a border checkpoint, a base main gate, barracks, a headquarters, a motor pool, an aircraft hangar, a mess hall and an indoor firing range.
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